SMB2J Palette Hex

This is the place for hex palette offsets for SMB2J. A NES Palette editor is required for color change. Click on all files and choose a SMB2J ROM for it.

Background Palettes

Background Palette Offsets

Starting Offset 9949=0x26DD Underwater Palette 22

Starting Offset 9950=0x26DE Ground Palette 22

Starting Offset 9951=0x26DF Underground 0F

Starting Offset 9952=0x26E0 Castle 0F

Starting Offset 9953=0x26E1 Night 0F

Starting Offset 9954=0x26E2 Snow 22

Starting Offset 9955=0x26E3 Night and Snow 0F

Starting Offset 9956=0x26E4 Mario on Screen 0F

Character Sprites

Object: Mario Palette

Hex offset 34724=0x87A4

Hex numbers: 16 27 18

Object: Luigi Palette

Hex offset 34728=0x87A8

Hex numbers: 37 27 16

Change it to Hex numbers 19 27 18 for a better Luigi

Object: Fire Mario Palette

Hex offset 9962=0x26EA

Hex numbers: 37 27 16

Foreground and Sprites

Object: Palette Break (To Sea)

Hex offset 11579=0x2D3B

Hex numbers: 3F 00 20

Object: Pipes and Bushes (Sea)

Hex offset 11583=0x2D3F

Hex numbers: 15 12 25

Object: Foreground (Sea)

Hex offset 11587=0x2D43

Hex numbers: 3A 1A 0F

Object: Clouds (Sea)

Hex offset 11591=0x2D47

Hex numbers: 30 12 0F

Object: Shining Object (Sea)

Hex offset 11595=0x2D4B

Hex numbers: 27 12 0F

Object: Unknown

Hex offset 11599=0x2D4F

Hex numbers: 16 27 18

Object: Gray Sprites

Hex offset 11603=0x2D53

Hex numbers: 10 30 27

Object: Red Sprites

Hex offset 11607=0x2D57

Hex numbers: 16 30 27

Object: White Sprites

Hex offset 11611=0x2D5B

Hex numbers: 0F 30 10

Object: Palette Break (Overworld)

Hex offset 11615=0x2D5F

Hex numbers: 3F 00 20

Object: Pipes and Bushes (Overworld)

Hex offset 11619=0x2D63

Hex numbers: 29 1A 0F

Object: Foreground (Overworld)

Hex offset 11623=0x2D67

Hex numbers: 36 17 0F

Object: Clouds (Overworld)

Hex offset 11627=0x2D6B

Hex numbers: 30 21 0F

Object: Shining Object (Overworld)

Hex offset 11631=0x2D6F

Hex numbers: 27 17 0F

Object: Unknown

Hex offset 11635=0x2D73

Hex numbers: 16 27 18

Object: Green Sprites

Hex offset 11639=0x2D77

Hex numbers: 1A 30 27

Object: Red Sprites

Hex offset 11643=0x2D7B

Hex numbers: 16 30 27

Object: Peachy Sprites

Hex offset 11647=0x2D7F

Hex numbers: 0F 36 17

Object: Palette Break (To underground)

Hex offset 11651=0x2D83

Hex numbers: 3F 00 20

Object: Pipes and Bushes (Underground)

Hex offset 11655=0x2D87

Hex numbers: 29 1A 09

Object: Foreground (Underground)

Hex offset 11659=0x2D8B

Hex numbers: 3C 1C 0F

Object: Clouds (Underground)

Hex offset 11663=0x2D8F

Hex numbers: 30 21 0C

Object: Shining Object (Underground)

Hex offset 11667=0x2D93

Hex numbers: 27 17 1C

Object: Unknown

Hex offset 11671=0x2D97

Hex numbers: 16 27 18

Object: Dark Sprites

Hex offset 11675=0x2D9B

Hex numbers: 1C 36 17

Object: Red Sprites

Hex offset 11679=0x2D9F

Hex numbers: 16 30 27

Object: Blue Sprites

Hex offset 11683=0x2DA3

Hex numbers: 0C 3C 1C

Object: Palette Break (To Castle)

Hex offset 11687=0x2DA7

Hex numbers: 3F 00 20

Object: Pipes and Bushes (Castle)

Hex offset 11691=0x2DAB

Hex numbers: 30 10 00

Object: Foreground (Castle)

Hex offset 11695=0x2DAF

Hex numbers: 30 10 00

Object: Clouds (Castle)

Hex offset 11699=0x2DB3

Hex numbers: 30 16 00

Object: Shining Object (Castle)

Hex offset 11703=0x2DB7

Hex numbers: 27 17 00

Object: Unknown

Hex offset 11707=0x2DBB

Hex numbers: 16 27 18

Object: Dark Sprites

Hex offset 11711=0x2DBF

Hex numbers: 1C 36 17

Object: Red Sprites

Hex offset 11715=0x2DC3

Hex numbers: 16 30 27

Object: Dungeon Sprites

Hex offset 11719=0x2DC7

Hex numbers: 00 30 10

Object: Palette Break (Snow level)

Hex offset 11723=0x2DCB

Hex numbers: 3F 00 04

Object: Pipes and Bushes (Snow level)

Hex offset 11727=0x2DCF

Hex numbers: 30 00 10

Object: Palette Break (Snow night level)

Hex offset 11731=0x2DD3

Hex numbers: 3F 00 04

Object: Pipes and Bushes (Snow night level)

Hex offset 11735=0x2DD7

Hex numbers: 30 00 10

Object: Palette Break (Orange level)

Hex offset 11739=0x2DDB

Hex numbers: 3F 00 04

Object: Pipes and Bushes (Orange level)

Hex offset 11743=0x2DDF

Hex numbers: 27 16 0F

Object: Palette Break (Brightness)

Hex offset 11747=0x2DE4

Hex numbers: 3F 14 04

Object: Brightness Sprites

Hex offset 11751=0x2DE7

Hex numbers: 1A 30 27

Copyright 2006 Insectduel. Reproduction of this document is forbidden. Contact me if I’m wrong. NESTICLE mostly takes the credit for palettes.